Monday, January 13, 2014

[A160.Ebook] Free Ebook A Practical Guide to eXtreme Programming, by David Astels, Granville Miller, Miroslav Novak

Free Ebook A Practical Guide to eXtreme Programming, by David Astels, Granville Miller, Miroslav Novak

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A Practical Guide to eXtreme Programming, by David Astels, Granville Miller, Miroslav Novak

A Practical Guide to eXtreme Programming, by David Astels, Granville Miller, Miroslav Novak



A Practical Guide to eXtreme Programming, by David Astels, Granville Miller, Miroslav Novak

Free Ebook A Practical Guide to eXtreme Programming, by David Astels, Granville Miller, Miroslav Novak

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A Practical Guide to eXtreme Programming, by David Astels, Granville Miller, Miroslav Novak

Practically overnight, XP has become the world's #1 agile methodology. Now, A Practical Guide to eXtreme Programming delivers all the guidance and best practices you need to succeed with XP in your organization. This easy, concise introduction covers the entire project lifecycle, every key task, every participant's role -- and how to make XP's principles work in the real world!

  • Sales Rank: #3521635 in Books
  • Published on: 2002-02-18
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.90" h x .90" w x 5.90" l, 1.38 pounds
  • Binding: Paperback
  • 384 pages

From the Back Cover

The one-stop guide for everyone getting started with eXtreme Programming!

  • Making XP principles work in the real world
  • Best practices for the entire project lifecycle: conceptualization through delivery
  • Understand the role of every participant: developer, manager, and customer
  • Specific solutions to the most common XP transitioning problems

Practically overnight, Extreme Programming (XP) has become one of the world's leading agile methodologies. Now, there's an easy, concise introduction that delivers all the guidance and best practices you need to make XP work in your organization!

A Practical Guide to eXtreme Programming doesn't just introduce key XP principles such as simplicity, communication, and feedback: it shows how to make them work in the real world. Using a start-to-finish case study, this book covers the entire project lifecycle, every key task, and the role of every XP participant—developers, managers, and customers. Coverage includes:

  • Envisioning your proposed software system
  • Writing effective user stories and acceptance tests
  • Planning for regular releases and iterations
  • "Coding with intention"
  • Best practices for integration, refactoring, testing, and delivery
  • Overcoming the challenges of transitioning to XP

Want all the benefits XP can provide? Want to implement XP as smoothly and painlessly as possible? This is the place to start!

About the Author

DAVE ASTELS has more than 17 years' experience as a software developer in areas ranging from embedded environment control to intellectual property protection systems to electrical energy trading systems. For more than a decade, he has been working almost exclusively with object technologies. He runs his own consulting company specializing in Extreme Programming and pervasive Java solutions.

GRANVILLE MILLER is co-author of Addison Wesley's Advanced Use Case Modeling series of books, has presented tutorials at object-oriented technology conferences worldwide, and has worked with companies ranging from early-stage startups to the world's most established software giants.

MIROSLAV NOVAK has been a proponent of eXtreme Programming for nearly three years, actively following its development and taking advantage of opportunities to apply its tenets. Miroslav is a Mentor at Togethersoft Corporation. He currently teaches and develops workshops and contributes to product development specification and testing.

Excerpt. � Reprinted by permission. All rights reserved.
Preface The principles of extreme programming have changed the way we think about software development. The Need to be Extreme

Both business people and software developers often view traditional software development techniques as too slow. Business people view software as a competitive advantage, and a competitive advantage can never be realized too quickly. Software developers believe that their traditional software development processes create too much overhead in their quest to deliver this advantage as quickly as possible.

The need to deliver software more quickly caused Kent Beck, Ward Cunningham, and Ron Jeffries to explore the extremes of certain development practices. The first XP project, the Chrysler Comprehensive Compensation system (code name C3), was, on one hand, constrained and, on the other, pushed to its limits. This practice was called "setting the dials to ten." The result was a breakthrough in the software development called XP.

Beck was certainly the driving force behind taking this project, and the multitude of others that have followed, to the extreme, and he continues to evolve XP. His vision continues as he asks us to question the basic principles of software engineering. Naturally, many of these principles are being replaced with new and better ones. New principles, such as working with a real live customer instead of a specification, are quickly gaining acceptance in the software community. The idea of creating tests before the software is written is quickly becoming a vital part of every software development process.

This book attempts to capture one point in the evolution of XP. We have examined the principles and have created what we believe to be effective practices. As a result, we believe that this short guide serves as a practical one from which to learn XP.

We used some of the XP principles to write this book (adapted, of course, for book writing). For example, various things that one of our customers felt we needed to cover were written on index cards and scheduled into the iterations of the book. This book has been continuously integrated and refactored. Hopefully, you, another customer, will like the finished product.

Follow Up

To obtain the code from the appendix as well as other information about this book and XP in general, we invite you to visit Saorsa Development Inc.'s web site at http://www.saorsa.com

Most helpful customer reviews

1 of 1 people found the following review helpful.
Good coverage of XP project cycle
By Jim Doyle
A Practical Guide is at its best when bringing together different strands of thought from the XP community: referencing discussions from the WikiWikiWeb, bringing in the red-yellow-green metaphor for test-first programming, using concrete examples like those in Martin Fowler's book to illustrate refactoring. Another key contribution are the concrete examples from experience, of user stories and acceptance tests, conceptualization activities that are typically the hardest to nail down when first considering XP. Sidebars that draw connections between XP and tools like Ant and CruiseControl are useful as a starting point for figuring out how to support a real project.
Having the whole XP project cycle lined up in one book, extended with meatier, more detailed material (like the unit testing and refactoring discussions), should help the reader get a handle on the whole process and get a feel for what the day-to-day work will be like. It's certainly more digestible than tracking down dozens of XP papers and articles online, so it should be handy for people looking to quickly get up to speed on what XP currently looks like.

6 of 7 people found the following review helpful.
XP - Explained Succintly and Iteratively!
By Srihari Mailvaganam
Although I have been a follower of XP and have read David Astels works before, I was initially apprehensive on reading another book on XP programming.
One of the goals of XP is to be succinct and iterative - ironically I had difficulty finding XP books that had followed the goals of XP. My assumption is that many of the books have been rushed to publication.
"Practical Guide to XP" has many more plusses than minuses. There are actual hands-on examples, with code. About a quarter of the book is devoted to test and source code from an XP project. I am normally not a big fan of having complete source code from a project in a book - aside from making the book heavier it generally serves little purpose. In this particular case, it makes sense as the processes of XP can be "followed through". XP is a development process/philosophy - as such it is better for newcomers to follow an actual implementation to fully appreciate the concepts.
This book will help somewhat to clear the fog on the many views on XP. XP, like all development methodologies, is a combination of art and science. There will be many views on methods of practicing XP and each project will be unique. This book will help you decide what you need to use for your particular project.
Hope this helps - please let me know if you have any questions or suggestions.

4 of 7 people found the following review helpful.
The definite "Gospel Book" to preach XP in your company
By Patrick Cheng
Initiate a paradigm shift in an organisation is hard, as anyone who had tried can tell you. People need to be convinced beyond doubt that the shift is beneficial and can actually be implemented. And, more importantly, that they need assurance that YOU, NOT THEM, are the one who is going to implement the change!!
Being a recent convert to the XP (Extreme Programming) camp, I am anxious to spread the "gospel". Being no born evangelist, I start looking for the one book that I can use to communicate XP clearly to convince both the management ("Look, it saves money and make customers happy!... No, they didn't pay me, really!") and programmers in the team ("Yo, this thing rocks!") so that they are willing to embrace the change , and at the same time, with enough practical advices and detail examples to the software architect (that's me) who need to know *how* XP can be implemented across the team.
"A Practical guide to eXtreme programming" is the book I found. And I wholeheartedly recommend it, here is why:
* The size of a "In a Nutshell" book, you can bring it along and read when you commute
* No fluff, jam pack with advices and examples, and the authors are courageous enough to include an appendix section showing a substantial example (1/3 of the whole book!!) of an XP project with the source code that clearly demonstrate the "Write Test First" and other programming principles advocate by XP. The perfect answer to the show-me-the-code programmers. Impressive!
* Do not try to sell you their proprietary CASE tools (Can you say "ROSE"?)
* Have pictures showing real programmers practicing XP (How many time have you seen programmers photo in a book?) This may sound trivial but that really make the readers feel XP is for real.
Now, this book surely make me feel confident and bold. So if you will excuse me, there are souls to be saved.

See all 7 customer reviews...

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